PC-98 Shrine - Jordan Is Lame

Back to Home

Note that this is the PHP version.

In a 4chan thread such as this one in maybe 2018, I randomly encountered the PC-98. I had never heard of it before. I loved similar art styles from the Sega Genesis and from DOS games, and I had played quite a few DOS games through virtual machines. The Sega CD also had a somewhat similar dithering aesthetic for Snatcher. But there's something specifically magical about the PC-98's visuals. The artist could use 16 colors of their choosing out of 4096 (as in, pick 16) and the resolution output was 640 x 400px. They had to use the GUIs of the time, which were like MS Paint.

Most of these games have never been translated, but a few have. Check out these lists for info on which games are best and if they're translated. Also, the game VA-11 HA11-A was based on the PC-98 aesthetic, and I like that game a lot.

What's special about this page? (it's actually pretty special)

The cool thing about this page is that all of these pictures you see aren't just pictures that are sitting in a file directory (well they sort of are but let me cook). There's a single PHP loop that is being used to read through the MySQL database and look for paths to the images. These paths to the images are then referenced by the PHP by lookup through the MySQL database whenever they're needed. So we're one step closer to making a YouTube clone or something like that, where large swaths of information about media are stored in a relational database table, and can be fetched and organized for a viewer whenever they click on a page. In the meantime, it's just a cool slant to my PC-98 shrine. These images could have been straight up stored in the datbase, by the way. That would be a BLOB file. However, people usually recommend not storing images and media in a SQL database because of how heavy it is.