Project #28: Did the 10 hour Unity tutorial, and exported my worlds I built as a WebGL game.

1girl 8sjqzhap4pupzkc absurdres black_jacket brown_hair glasses green_necktie highres jacket long_hair looking_at_viewer lynette_bishop military military_uniform necktie no_pants shirt simple_background simple_bird sitting smile solo strike_witches sweater sweater_vest white_background white_shirt world_witches_series

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Estimated date of creation: May 16th, 2025

Status: Online 🟢

This isn’t really that impressive or cool in a way, but I followed the in-editor tutorials that are in the sidebar of Unity 6.1, and I compiled my game that was made. It has a main menu at the front where you can try all the little worlds. I believe “escape” lets you go back to the main menu, and get out of whichever world you’re in. I customized my worlds slightly, so they might look a little different than other people’s compile of this completed tutorial. There’s a picture of Konata from Lucky Star framed on the wall in one of the worlds, for instance.

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