Project #14: Golf Island revisited (Python text game with multiple playabale characters, multiple stages, pseudo-3D ball directionality, and many RNG event chances.)

1girl amawashi_aoi baseball_cap belt birdie_wing:_golf_girls'_story black_hair blunt_bangs breasts closed_mouth clouds commentary_request cumulonimbus_cloud day gloves golf golf_club golf_course grass green_shirt hat holding holding_golf_club koh_rd lake light_particles light_rays long_hair medium_breasts mountain official_art outdoors polo_shirt shirt short_sleeves single_glove skirt smile solo standing sunbeam sunlight swinging_golf_club thigh-highs two-tone_shirt violet_eyes water white_belt white_gloves white_hat white_shirt white_skirt white_thighhighs

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Estimated date of creation: May 9th, 2024

Status: Online 🟢

This is a Python program, and an update to an old Javascript game I published to my website in 2022. This Python game was made in 2024. It adds multiple characters, multiple stages, the possibility to land in a pond or the rough, and both wind and cardinal directions that cause some calculations to be applied to the distance of the ball. Although, as I recall, these calculations were still effectively one-dimensional back and forth sort of ball directions, just magnitudes, effected by multipliers and whatnot.

The characters have strength attributes. They say things, whihch are pulled from an array of dialogue lines. You can pick the opponents you want to play against. There’s a ranking system of who won at the end.

If Spider Man is one of the players, there’s a chance his spidey senses will go off and he’ll abandon the game to go fight crime. This causes the game instance to end. When rounds get jammed, or if you want to restart the game, you have to restart the program. I unfortunately did not end up adding a restart function to the game that wipes all the variables.

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